7.3. Actions

Actions are routines that the objects can do, as the time passes by. When an object is set into an action different than ‘null’ (the default one) it sets a hook to the variable t. Everytime t changes, the object is called and changes its configuration.

Actions are configurations.

Example:

define object human

   [exports]


   [configuration standing]

   [action run]

   rules to


end human